have download firstly Heroes 3 Complete, later ERA 2.4 and i extract VCMI 0.98 to the folder with game ( so with ERA too ). Therefore why I cant run VCMI through ERA? I was adding another mods also and i can't make these mods Enable in the Mod Manager of ERA. I could run these mods only with VCMI_Client. Why? Can i do something with it ?:)
VCMI and ERA are completely different platforms and should be installed in different folders.
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DJ Warmonger blog
This project isnt dead. There will most likely be a 1.x version, and maybe... Just maybe a version 2.
It's nice to hear it :)
I have one more set of questions:
Where can i get the mod which adds a third upgrades tfor elves ( to Sharpshooters ) ? Is it a part of bigger mod which adds third upgrades of each creature in every town? And what mods are you using to VCMI 0.98?
Finally i have problem with Wogification Options. Button "Wog Options" is "unclickable". I can't also set the settings of automatic battle in a battle field. How to fix it??
Even options like making Sylvan Centaurs in Rampart from Centaur Captains and Grand Elves are not possible?
VCMI is open source engine so anything is possible. What I mean is that it's unlikely that WoG options menu will ever be implemented simply because we don't have any limitations on what can be changed and in some cases it's better to rework UI entirely instead of copying solutions from old H3 "mods".
Reason why button bitmap present at all it's because VCMI just load WoG art assets over H3 include that button image.
Ok. So how can I for example make possible making Sylvan Centaurs in VCMI 0.98? And is there any option to change statistics of creetures ( for example enlarge amount of Hit Points ). If it is possibe, how can I do it?
In which folder can i find script with all creatures? If I want to add new creature i must only add the part of code to this script? And have you some ideas how to modify the code to make possible creating A Sylvan Centaurs from Grand Elves and Centaur Captains? Or even add options like: experience for units or resurrecting First Aid Tents?
Is it possible or we must wait on new versions. And is there a chance that there will be available to choose playing with or without these conveniences in newer versions?
I found also an interesting fragment of code on your link:
["elf", "grandElf", "sharpshooter"],
It is code which allows recruit sharpshooters in Rampart? It's only what I have to do ?:) Just slightly modify this part ?
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