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Moved by: Warmonger
2014-02-23, 18:28
VCMI for Android
Author Message
SkyRE 

Joined: 25 Nov 2016
Posts: 11
Posted: 2017-07-15, 04:16   

HarryPhoon,
Thanks, it works as you described.

Fay, SXX,
no new auto builds any more? :cry:
 
     
SXX 
VCMI programmer

Age: 25
Joined: 04 Jul 2014
Posts: 387
Posted: 2017-07-15, 16:06   

I'll work on restoring builds once I finish with our internal code formatting changes.
 
     
SkyRE 

Joined: 25 Nov 2016
Posts: 11
Posted: 2017-07-15, 20:38   

SXX,
No problem,
Thanks!
 
     
Damodred

Joined: 19 Jul 2017
Posts: 8
Posted: 2017-07-19, 10:27   

The xyz install helper page is down and in-app instructions fail to help me launch. Anyone mind helping me?
I just copied the whole game directory from pc to phone in the folder that the app suggested. App can't find "Data", it says.
 
     
Damodred

Joined: 19 Jul 2017
Posts: 8
Posted: 2017-07-19, 11:50   

Damodred wrote:
The xyz install helper page is down and in-app instructions fail to help me launch. Anyone mind helping me?
I just copied the whole game directory from pc to phone in the folder that the app suggested. App can't find "Data", it says.


Managed to start the app now. When choosing SD card as file location, the app search on internal storage/Android instead.
However the app now crash whenever I try to start a game. Loading screen kills the app.
 
     
HarryPhoon

Joined: 06 Jan 2017
Posts: 12
Posted: 2017-07-20, 17:00   

What version of HoMM3 do you have?? If the app loads fine now then there has to be something with the data.
 
     
Damodred

Joined: 19 Jul 2017
Posts: 8
Posted: 2017-07-20, 19:27   

HarryPhoon wrote:
What version of HoMM3 do you have?? If the app loads fine now then there has to be something with the data.

Homm3 complete,without vcmi or wog.
However while it might be the data files, I find it odd that the app creates files in the wrong folder
  
 
     
HarryPhoon

Joined: 06 Jan 2017
Posts: 12
Posted: 2017-07-21, 23:19   

Can you upload logs from VCMI?? They should be stored vcmi-data/cache.
Quote:
However while it might be the data files, I find it odd that the app creates files in the wrong folder

What do you mean by this??
 
     
Damodred

Joined: 19 Jul 2017
Posts: 8
Posted: 2017-07-22, 10:11   

HarryPhoon wrote:
Can you upload logs from VCMI?? They should be stored vcmi-data/cache.
Quote:
However while it might be the data files, I find it odd that the app creates files in the wrong folder

What do you mean by this??


Logs are uploaded below.
By "this" i mean: When i start the app, i can chose "Data installation location" as internal storage, SD card, or specified dir. From what i gather: When chosing SD card in the app, launching the app creates files NOT on the SD card but on the internal storage (directory: int.storage/android/data/is.xyz.vcmi/files). When chosing internal storage no files are created anywhere, and i haven't tried specifying directory.

My phone is Samsung S7, and my Heroes 3 files are directly downloaded from Gog.com.
I've not tried using wog files.
Seems like i've got the same problem & phone as Octavion0223.

VCMI_Client_log.txt
VCMI client log - the server log was empty.
Download 3 Time(s) 75.64 KB

 
     
Fay 
User defined rank


Joined: 07 Apr 2014
Posts: 56
Posted: 2017-07-22, 19:55   

Quote:
(directory: int.storage/android/data/is.xyz.vcmi/files)
That's the old app (the one on google play) and not the updated one ( https://builds.vcmi.download/branch/develop/Android/ ). The current version of app writes data to <external storage*>/vcmi-data/

* (where "external storage" is whatever system returns as "external storage directory", so either actual sdcard, or internal memory if sdcard isn't available)
 
     
Damodred

Joined: 19 Jul 2017
Posts: 8
Posted: 2017-07-22, 20:50   

Fay wrote:
That's the old app (the one on google play) and not the updated one ( https://builds.vcmi.download/branch/develop/Android/ ).


Thanks! I chose the newest of the four links there, it wrote to internal storage but that's no problem for me.
This new app works fine - I've managed to sucessfully start a game, so for now, I'm more than happy:)
 
     
Damodred

Joined: 19 Jul 2017
Posts: 8
Posted: 2017-07-23, 21:32   

Alright so I've tried a few games with the newest app version and found some bugs, don't know if they are new or well known stuff for you guys:
* Random map templates fail to create 5 player maps.
* all random 4 player maps include 3 towns in starting areas and an enormous amount of monsters between regions
* war Machine are off: catapult is an artifact you conquer from rival heroes and first aid tent and ballista are units in the army. Visiting the blacksmith causes the app to crash
* There are no "space" button for revisiting places
I'll keep posting bugs here if it's to any help :)
 
     
SXX 
VCMI programmer

Age: 25
Joined: 04 Jul 2014
Posts: 387
Posted: 2017-07-23, 22:13   

Damodred wrote:
* war Machine are off: catapult is an artifact you conquer from rival heroes and first aid tent and ballista are units in the army. Visiting the blacksmith causes the app to crash
This is weird. It's means that assets are still using "config" from older VCMI version.

Is "python3.5 ./update_internal_assets.py" failed to do it's thing?
  
 
     
Damodred

Joined: 19 Jul 2017
Posts: 8
Posted: 2017-07-23, 22:22   

SXX wrote:
Damodred wrote:
* war Machine are off: catapult is an artifact you conquer from rival heroes and first aid tent and ballista are units in the army. Visiting the blacksmith causes the app to crash
This is weird. It's means that assets are still using "config" from older VCMI version.

Is "python3.5 ./update_internal_assets.py" failed to do it's thing?


Don't know how to check that
 
     
SXX 
VCMI programmer

Age: 25
Joined: 04 Jul 2014
Posts: 387
Posted: 2017-07-23, 23:34   

Damodred wrote:
Don't know how to check that
Don't worry about that. I shouldn't be quoting your post.

It's was message to @Fay.
 
     
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