So, the problem is with additional commas in json files? Ok, I can upload fixed version at mod wiki site. Now are two broken mods for android: New Old Commanders and Resourceful AI mod. I removed two commas from them - tell me, please, if everything is ok now.
New Old Commanders: www102.zippyshare.com/v/7OklzkBA/file.html
Resourcefull AI mod: www102.zippyshare.com/v/gB13xmuG/file.html
Fay,
Is it possible to make some mouse right click? Long tap for example.
I have one save that crash in Android 6 after auto-battle and manual battle, but donât crash auto-battle and crash manual battle in Android 7 & PC (Ubuntu).
Android 6 - youtu.be/pV1LRh6ELhg
Android 7 - youtu.be/UBAIezJkn8A Autosave_4.7z (345 KB)
Sorry for asking a question that has surely been asked before but I canât find the answer and I really want to play D:
I can launch the game and the menus function perfectly. But whenever I attempt to start a scenario, random map, or campaign map it crashes during the loading screen. I have a Galaxy S7, Wat do?
SkyRE,
there should be right click already. At least on my device it works in touch mode (or with swipe). You have to hold two fingers (the first one on the object and the second one elsewhere).
octavion0223,
Not really sure about that. I would try to copy in the game data once again, check that core mods are allowed and that should be it. I think it could be caused by the game data. Give it a try
The xyz install helper page is down and in-app instructions fail to help me launch. Anyone mind helping me?
I just copied the whole game directory from pc to phone in the folder that the app suggested. App canât find âDataâ, it says.
Managed to start the app now. When choosing SD card as file location, the app search on internal storage/Android instead.
However the app now crash whenever I try to start a game. Loading screen kills the app.
Logs are uploaded below.
By âthisâ i mean: When i start the app, i can chose âData installation locationâ as internal storage, SD card, or specified dir. From what i gather: When chosing SD card in the app, launching the app creates files NOT on the SD card but on the internal storage (directory: int.storage/android/data/is.xyz.vcmi/files). When chosing internal storage no files are created anywhere, and i havenât tried specifying directory.
My phone is Samsung S7, and my Heroes 3 files are directly downloaded from Gog.com.
Iâve not tried using wog files.
Seems like iâve got the same problem & phone as Octavion0223. VCMI_Client_log.txt (75.6 KB)
Thatâs the old app (the one on google play) and not the updated one ( builds.vcmi.download/branch/develop/Android/ ). The current version of app writes data to <external storage*>/vcmi-data/
(where âexternal storageâ is whatever system returns as âexternal storage directoryâ, so either actual sdcard, or internal memory if sdcard isnât available)
Thanks! I chose the newest of the four links there, it wrote to internal storage but thatâs no problem for me.
This new app works fine - Iâve managed to sucessfully start a game, so for now, Iâm more than happy:)
Alright so Iâve tried a few games with the newest app version and found some bugs, donât know if they are new or well known stuff for you guys:
Random map templates fail to create 5 player maps.
all random 4 player maps include 3 towns in starting areas and an enormous amount of monsters between regions
war Machine are off: catapult is an artifact you conquer from rival heroes and first aid tent and ballista are units in the army. Visiting the blacksmith causes the app to crash
There are no âspaceâ button for revisiting places
Iâll keep posting bugs here if itâs to any help