After the VCMI installation is complete, perhaps you’d like to change screen resolution. It’s hard without a launcher, but possible to do in a number of ways:
enable «Extra resolutions» mod in launcher on Windows and then copy configuration files from Windows to Mac;
or just download and unzip my packed config: https://dl.dropbox.com/s/ictmw380ubifkf4/MacOsX_Resolutions.zip?dl=1
Then open VCMI home dir using Terminal:
cd "$HOME/Library/Application Support/vcmi"
and overwrite «config», «downloads», «Mods» folders with unzipped ones.
Where all prebuilt stable releases are? Couldn’t find one for version 0.99, so I created it by myself. This package maybe useful for people with ...
Thank-you so much! Just one thing. Do you think you could use a tool like dylibbundler (I'm pretty sure there is a brew install for this) to bundle in all required dylibs into your app bundle? (bearing in mind keywords such as @executable_path to link the libraries to the executable) I've used it many times and I find the process is quite simple after building. I could do it, but you probably still have the setup.
Thing is not all of us mac users have homebrew installed, and it makes it difficult to use your app in any meaningful way. I myself strongly prefer macports as I feel it is generally a bad idea to mix GNU tools with Apple ones, and have been burned by homebrew in the past. But that's me.
Hello everyone. If there are any MacOS users who wish to help me with new builds testing please join our Slack:
I already setup automatic build uploading from Travis CI, but Mac builds are broken here and my ability to test them limited since I only have MacOS in VM and I sadly don't have any Mac compatible GPU to passthrough here.
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