Every def and every transparent png file has itw own resolutions. And x,y coordinates are top-left townscreen coordinate of every image. Townscreen has 800x374 resolution, so min x=0, min y = 0, max x = 800, max y = 374. So if your def (or transparent png) has 800x374 resolution, it’s obvious that top-left pinnacle has x = 0, y = 0 coordinates (like in Asylum and Preserve mod). But look at the Grove mod. Defs are smaller, have smaller resolution so pnnacles must be set manually for proper viewing. I think this picture show you all about coordinates.
So it’s up to you which metod you choose. x=0, y = 0 method is easier for modder, but mod is heavier and tends to lag (like Silaneo’s NecroTown), second method is more time consuming, but final mod works better. If you work with defs and 8-bit graphic I suggest x=0, y=0 method. If you want work with transparent png, second method is reasonable.
Thanks for the info. While I use GIMP all the time I just never thought about getting coordinates with it. Certainly it is very easy . It was right there and I just never thought about it.
Do you have any idea how big would be the slowdown for x:0 y:0 method if town screen size was set to 1066x600 instead of standard 800x374?
I have been using Paint.net and it actually gives the coordinates of where the mouse icon is pointing at the bottom of the program screen, so I imagine most art programs have similar options built in
What is difference betweend Dispel and dispelHelpfull spell? A what is difference between SPECIAL_PECULIAR_ENCHANT, SPECIAL_BLESS_DAMAGE, SPECIAL_SPELL_LEV and SPECIFIC_SPELL_DAMAGE ?
Hey new problem… Our town has a structure built on the castle called Awakening. I had wanted it to have the ability to unlock a secondary upgrade to each of the seven monster tiers, but it seems there may be some coding issues with trying to do that with just the one structure as opposed to having to add to each dwelling structure. Any suggestions?
by "unlocking " I only meant the Awakening would make available the secondary upgrade. In essence the Awakening structure would add an additional upgrade to each creature. Sorry sometimes things sound simpler in my head than in type.
Thanks AVS. Spell format is most difficult for me and I’m slowly learning it. So one more question: Arrow Towers are set as ‘special’ creatures, so it is posiible to write a bonus that would be ‘heal’ towers?
Something like: