I am a bit sick with people bashing VCMI AI, while it actually isn't that bad at all.
So to remedy and give some good PR for 0.99 (which is a very nice and stable release) I've decided to make a small mod that would alter starting resources json config file to give AI all the resources it needs .
What this mod does is changing starting resources AI gets to give AI players almost unlimited resources and gold, thus AI can build every turn in the towns it owns and pose at least some threat to a human player. Note that on S sized maps this settings will make AI very hard or almost impossiblle to beat. On most M, L, XL sized maps it should be fine to turn this mod on.
Mod is certainly a small one, but I think it is very needed one so that we can reduce number of complains about AI and give a simple answer to all those who complain: "Install resourceful AI mod from launcher" is way better and easier then telling people to alter the json config manually themselves :)
As such I would like to request adding it in launcher so that people can have easy access to it, complain less and like Vcmi more :)
Yeah, I use this "trick" for some time, and I've noticed that playing S and M size map are reasonably hard to win (more AI players, more harder to win). So, it's semi-solution for now!
It is a good solution :) . For larger maps AI would have to be better at developing main hero. AI also doesn't know what secondary skills to take or that it should try to get that tome of earth magic that is on map . This could be offset a bit by giving AI other bonuses then resources, like extra experience or skills on level up, but right now there is no settings for such things in vcmi jsons.
BTW on XL maps with lots of castles AI with this bonuses might also be quite good due to extra gold. Human player will not have enough gold to buy every unit from every castle.... AI however will .
I m wondering, is there any way to make the mod a part of the game at the harder skill level settings? That way someone learning the game can choose easy and have a relatively simple game, while someone wanting the challenge could choose the harder settings and have to compete with the limitless resources?
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