I think it’s hight time to talk about heroes balance. So far we have:
Abiss:
Might hero
Speciality: Abysall Crabs
Army:
slot 1 - level 2 creature, min : 6, max : 9
slot 2 - level 2 creature, min : 6, max : 9
slot 3 - level 2 creature, min : 6, max : 9
Skills: Advanced scouting
Arkana:
Magic Hero
spellbook : teleport
Speciality: Scouting
Army:
slot 1 - level 1 creature, min : 10, max : 15
slot 2 - level 2 creature, min : 6, max : 9
slot 3 - level 3 creature, min : 4, max : 6
Skills: Basic scouting, basic tactics
Dissana:
Magic Hero
spellbook : Land mine
Speciality: Land mine
Army:
slot 1 - level 1 creature, min : 10, max : 15
slot 2 - level 2 creature, min : 6, max : 9
slot 3 - level 3 creature, min : 4, max : 6
Skills: Basic wisdom, basic misticism
Gril
Magic Hero
spellbook : Chain Lightning
Speciality: Chain Lightning
Army:
slot 1 - level 1 creature, min : 10, max : 15
slot 2 - level 2 creature, min : 6, max : 9
slot 3 - level 3 creature, min : 4, max : 6
Skills: Basic air magic, basic luck
Karnti
Magic Hero
spellbook : Sorcery
Speciality: Sorcery
Army:
slot 1 - level 1 creature, min : 10, max : 15
slot 2 - level 2 creature, min : 6, max : 9
slot 3 - level 3 creature, min : 4, max : 6
Skills: Basic wisdom, basic sorcery
Kasta
Might hero
Speciality: +350 gold
Army:
slot 1 - level 1 creature, min : 10, max : 15
slot 2 - level 2 creature, min : 6, max : 9
slot 3 - level 3 creature, min : 4, max : 6
Skills: Basic tactics, basic armorer
Kingsax
Magic Hero
spellbook : none
Speciality: Intelligence
Army:
slot 1 - level 1 creature, min : 10, max : 15
slot 2 - level 2 creature, min : 6, max : 9
slot 3 - level 3 creature, min : 4, max : 6
Skills: advanced wisdom
Kraken Teamster
Might hero
Speciality: Giant Octopus
Army:
slot 1 - level 1 creature, min : 10, max : 12
slot 2 - level 2 creature, min : 5, max : 6
Skills: advanced wisdom
Pears
Might hero
Speciality: Armorer
Army:
slot 1 - level 1 creature, min : 10, max : 15
slot 2 - level 2 creature, min : 6, max : 9
slot 3 - level 2 creature, min : 6, max : 9
Skills: Basic tactics, basic armorer
Perha
Magic Hero
spellbook : berserk
Speciality: berserk
Army:
slot 1 - level 1 creature, min : 10, max : 15
slot 2 - level 2 creature, min : 6, max : 9
slot 3 - level 3 creature, min : 4, max : 6
Skills: basic wisdom, basic water magic
Raytlii
Might hero
Speciality: Jellyfish
Army:
slot 1 - level 1 creature, min : 10, max : 15
slot 2 - level 2 creature, min : 6, max : 9
Skills: advanced wisdom
Season:
Might hero
Speciality: Yuan-Ti
Army:
slot 1 - level 1 creature, min : 10, max : 15
slot 2 - level 2 creature, min : 6, max : 9
slot 3 - level 3 creature, min : 4, max : 6
Skills: basic diplomance, basic resistance
Sirranna:
Magic Hero
spellbook : weakness
Speciality: +1 gem/day
Army:
slot 1 - level 1 creature, min : 10, max : 15
slot 2 - level 2 creature, min : 6, max : 9
slot 3 - level 3 creature, min : 4, max : 6
Skills: basic wisdom, basic pathfinding
Trila
Might hero
Speciality: Armorer
Army:
slot 1 - level 1 creature, min : 10, max : 15
slot 2 - level 2 creature, min : 6, max : 9
slot 3 - level 2 creature, min : 6, max : 9
Skills: Basic tactics, basic armorer
Verna
Might hero
Speciality: Giant Gold Seahorses (?)
Army:
slot 1 - level 1 creature, min : 10, max : 15
slot 2 - level 2 creature, min : 6, max : 9
slot 3 - level 2 creature, min : 6, max : 9
Skills: Basic wisdom, basic air magic
speciality: haste (???)
Well
Magic Hero
spellbook : Ressurrection
Speciality: Ressurection
Army:
slot 1 - level 1 creature, min : 10, max : 15
slot 2 - level 2 creature, min : 6, max : 9
slot 3 - level 3 creature, min : 4, max : 6
Skills: basic wisdom, basic water magic
Werser
Might hero
Speciality: Hyppocamph
Army:
slot 1 - level 3 creature, min : 3, max : 6
slot 2 - level 3 creature, min : 2, max : 4
slot 3 - level 3 creature, min : 1, max : 3
Skills: Basic diplomacy, basic resistance
Not lots of water, isn’t it? Any ideas to improve?