How to install a working vcmi? I mean i installed a fresh heroes 3 then unpacked vcmi, run launcher, install wog,hota and only hota working and its all in russian. So basicly my question is how to make wog work? and if possible in english.
I have another questions, is there any possibilities to play Hota map on Wog? Almost 2 times bigger map in wog sounds great :)
Once again. Mods like HotA and WoG work by patching original H3 SoD executable and this is reason why they're not compatible with each other.
VCMI engine have nothing to do with original H3 executable, but it's support same formats and feature set (and some of WoG features). There is built-in mod support in VCMI, but no support for alteration of map sizes because UI is not moddable. Though both our RMG (random map generator) and engine can support maps of any size and form-factor, but somebody still have to implement UI that going to expose it to player.
Also you can already install as many towns as you want and VCMI will handle them all just fine. If you use latest development build then random map generator will also use map objects, heroes and creatures from mods you installed.
In vcmi wog options are set by default or can be set manually?
As @Warmonger said there no such thing as "wog options" in VCMI. The reason is because VCMI adoption of that mod don't use anything from original WoG except art assets. This is as well true for HotA adoption.
WoG features that are supported by the engine are always enabled when mod is active. Some of features like stack experience can be also enabled without WoG.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You can download files in this forum