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VCMI Project - Heroes 3: WoG recreated Forum Index
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  Topic: Custom creature crashes the game
misiokles

Replies: 20
Views: 619

PostForum: Help & Bugs   Posted: 2017-08-12, 17:57   Subject: Custom creature crashes the game
Good that now all work fine! So you are planning next mods?
  Topic: Custom creature crashes the game
misiokles

Replies: 20
Views: 619

PostForum: Help & Bugs   Posted: 2017-08-11, 16:26   Subject: Custom creature crashes the game
That's really strange.
1. Did you click UPDATE like at this picture (I hope, you didn't do that).
2. Have you open32.dll in your H3 directory? If yes, delete it.
3. Try disable your antyvir software.
  Topic: Custom creature crashes the game
misiokles

Replies: 20
Views: 619

PostForum: Help & Bugs   Posted: 2017-07-20, 09:26   Subject: Custom creature crashes the game
What was the cause of problem then?
  Topic: Custom creature crashes the game
misiokles

Replies: 20
Views: 619

PostForum: Help & Bugs   Posted: 2017-07-19, 21:09   Subject: Custom creature crashes the game
Or maybe you've tried to update VCMI essential files in launcher. If you did, don't do that. Copy unpacked files once again into your vcmi folder.
  Topic: Custom creature crashes the game
misiokles

Replies: 20
Views: 619

PostForum: Help & Bugs   Posted: 2017-07-19, 21:03   Subject: Custom creature crashes the game
All I can see from the logs that your game crashes when trying to read game original files. So maybe your vcmi instaloation is wrong (you've copied vcmi files in wrong directory but it's not likely) or maybe your Homm3 instalation went wrong and maybe your are using cracked h3 copy.
  Topic: Custom creature crashes the game
misiokles

Replies: 20
Views: 619

PostForum: Help & Bugs   Posted: 2017-07-19, 16:28   Subject: Custom creature crashes the game
So, it's not your mod fault. Please attach following files here: VCMI_Client_log.txt, VCMI_Launcher_log.txt, VCMI_Server_log.txt
  Topic: Custom creature crashes the game
misiokles

Replies: 20
Views: 619

PostForum: Help & Bugs   Posted: 2017-07-18, 21:25   Subject: Custom creature crashes the game
So please try this version. I have no problem with your mod after these two fixes....
  Topic: Custom creature crashes the game
misiokles

Replies: 20
Views: 619

PostForum: Help & Bugs   Posted: 2017-07-18, 18:55   Subject: Custom creature crashes the game
Two bugs:

"defense" not "defence"
"horde" not "hordeGrowth" (note that you may skip "horde" command because it is indicator for creature rowth in horde building inside the town, and your creature is neutral).

Cool unit btw :)
  Topic: cannot generate random maps at all
misiokles

Replies: 13
Views: 1387

PostForum: Help & Bugs   Posted: 2017-07-15, 07:55   Subject: cannot generate random maps at all
Yes, because updating VCMI essentian files via launcher is the worst thing you can do. Don't ever do that. Download latest vcmi version 0.99+ from official sources and just play.

Bt. Your launcher should look like attached screen.
  Topic: cannot generate random maps at all
misiokles

Replies: 13
Views: 1387

PostForum: Help & Bugs   Posted: 2017-07-13, 19:28   Subject: cannot generate random maps at all
But it's strange that even with random maps templates it is impossible to create random maps with 5 players. And templates allow to create such conditions...
  Topic: VCMI for Android
misiokles

Replies: 334
Views: 183478

PostForum: Development   Posted: 2017-07-11, 20:00   Subject: VCMI for Android
So, the problem is with additional commas in json files? Ok, I can upload fixed version at mod wiki site. Now are two broken mods for android: New Old Commanders and Resourceful AI mod. I removed two commas from them - tell me, please, if everything is ok now.
New Old Commanders:
http://www102.zippyshare.com/v/7OklzkBA/file.html
Resourcefull AI mod:
http://www102.zippyshare.com/v/gB13xmuG/file.html
  Topic: Modding FAQ
misiokles

Replies: 179
Views: 55033

PostForum: Help & Bugs   Posted: 2017-07-09, 19:46   Subject: Modding FAQ
Thanks Macron1, it makes sense. I must check that. But tell me one thing: why village is mentioned four times?
  Topic: Scorpion Queen creature
misiokles

Replies: 3
Views: 436

PostForum: Content creation   Posted: 2017-07-05, 13:11   Subject: Scorpion Queen creature
Just download any creature mod (for example Axolotl Creature Pack) and browse it. Inside you can find Sprites folder where all neccesary graphics are placed and Sounds folder, where are placed all needed sounds. And Config folder, where are commands to make defs to work. Open in notepad or Wordpad or Notepad+ json files and try to figure out what command does. It's not so difficult.
  Topic: Help with town editing
misiokles

Replies: 19
Views: 2335

PostForum: Content creation   Posted: 2017-06-28, 20:06   Subject: Help with town editing
New mods are coming! Cool!
Quote:
I've added a few spells and artifacts in submods which I can release! Currently the spells are mixed in with Warmonger's Spells but I can just take them out

It's better not mixing spells to not confuse players. It's better make another spell mod or send your work to Warmonger. If he'll likes it, maybe he put them to the next New Old Spell update.
But, new mod appraoches!! :)
  Topic: Modding FAQ
misiokles

Replies: 179
Views: 55033

PostForum: Help & Bugs   Posted: 2017-06-08, 20:25   Subject: Modding FAQ
Hm.. I've made another mod, which doesn't work and I don't know why :(
Some time ago, J.M.Sower made Castle graphic depending on terrain.




Because VCMI can allow spawning objects depends on terrain type so I wrote a code:
Code:
{
    "core:castle" :
    {
        "town" :
        {
            "mapObject" :
            {
                "castle" : {
                    "templates" : 
                        {
                            "dirt" :
                                {
                                    "animation" : "castle-dirt/dirtCastleCastle.def",
                                    "allowedTerrains": [ "dirt" ]
                                },
                            "snow" :
                                {
                                    "animation" : "castle-snow/snowCastleCastle.def",
                                    "allowedTerrains": [ "snow" ]
                                },
                            "grass" :
                                {
                                    "animation" : "castle-grass/grassCastleCastle.def",
                                    "allowedTerrains": [ "grass" ]
                                },
                            "lava" :
                                {
                                    "animation" : "castle-lava/lavaCastleCastle.def",
                                    "allowedTerrains": [ "lava" ]
                                },
                            "rough" :
                                {
                                    "animation" : "castle-rough/roughCastleCastle.def",
                                    "allowedTerrains": [ "rough" ]
                                },
                            "sand" :
                                {
                                    "animation" : "castle-sand/sandCastleCastle.def",
                                    "allowedTerrains": [ "sand" ]
                                },
                            "subterra" :
                                {
                                    "animation" : "castle-subterra/subterraCastleCastle.def",
                                    "allowedTerrains": [ "subterra" ]
                                },
                            "swamp" :
                                {
                                    "animation" : "castle-swamp/swampCastleCastle.def",
                                    "allowedTerrains": [ "swamp" ]
                                }
                        }
                    },   
                "citadel" : {
                    "templates" :
                        {
                            "dirt" :
                                {
                                    "animation" : "castle-dirt/dirtCastleCitadel.def",
                                    "allowedTerrains": [ "dirt" ]
                                },
                            "snow" :
                                {
                                    "animation" : "castle-snow/snowCastleCitadel.def",
                                    "allowedTerrains": [ "snow" ]
                                },
                            "grass" :
                                {
                                    "animation" : "castle-grass/grassCastleCitadel.def",
                                    "allowedTerrains": [ "grass" ]
                                },
                            "lava" :
                                {
                                    "animation" : "castle-lava/lavaCastleCitadel.def",
                                    "allowedTerrains": [ "lava" ]
                                },
                            "rough" :
                                {
                                    "animation" : "castle-rough/roughCastleCitadel.def",
                                    "allowedTerrains": [ "rough" ]
                                },
                            "sand" :
                                {
                                    "animation" : "castle-sand/sandCastleCitadel.def",
                                    "allowedTerrains": [ "sand" ]
                                },
                            "subterra" :
                                {
                                    "animation" : "castle-subterra/subterraCastleCitadel.def",
                                    "allowedTerrains": [ "subterra" ]
                                },
                            "swamp" :
                                {
                                    "animation" : "castle-swamp/swampCastleCitadel.def",
                                    "allowedTerrains": [ "swamp" ]
                                }
                        }
                    },   
                "fort" : {
                    "templates" : 
                        {
                        "dirt" :
                                {
                                    "animation" : "castle-dirt/dirtCastleFort.def",
                                    "allowedTerrains": [ "dirt" ]
                                },
                            "snow" :
                                {
                                    "animation" : "castle-snow/snowCastleFort.def",
                                    "allowedTerrains": [ "snow" ]
                                },
                            "grass" :
                                {
                                    "animation" : "castle-grass/grassCastleFort.def",
                                    "allowedTerrains": [ "grass" ]
                                },
                            "lava" :
                                {
                                    "animation" : "castle-lava/lavaCastleFort.def",
                                    "allowedTerrains": [ "lava" ]
                                },
                            "rough" :
                                {
                                    "animation" : "castle-rough/roughCastleFort.def",
                                    "allowedTerrains": [ "rough" ]
                                },
                            "sand" :
                                {
                                    "animation" : "castle-sand/sandCastleFort.def",
                                    "allowedTerrains": [ "sand" ]
                                },
                            "subterra" :
                                {
                                    "animation" : "castle-subterra/subterraCastleFort.def",
                                    "allowedTerrains": [ "subterra" ]
                                },
                            "swamp" :
                                {
                                    "animation" : "castle-swamp/swampCastleFort.def",
                                    "allowedTerrains": [ "swamp" ]
                                }
                        }
                    },   
                "village" : {
                    "templates" :
                        {
                        "dirt" :
                                {
                                    "animation" : "castle-dirt/dirtCastleVillage.def",
                                    "allowedTerrains": [ "dirt" ]
                                },
                            "snow" :
                                {
                                    "animation" : "castle-snow/snowCastleVillage.def",
                                    "allowedTerrains": [ "snow" ]
                                },
                            "grass" :
                                {
                                    "animation" : "castle-grass/grassCastleVillage.def",
                                    "allowedTerrains": [ "grass" ]
                                },
                            "lava" :
                                {
                                    "animation" : "castle-lava/lavaCastleVillage.def",
                                    "allowedTerrains": [ "lava" ]
                                },
                            "rough" :
                                {
                                    "animation" : "castle-rough/roughCastleVillage.def",
                                    "allowedTerrains": [ "rough" ]
                                },
                            "sand" :
                                {
                                    "animation" : "castle-sand/sandCastleVillage.def",
                                    "allowedTerrains": [ "sand" ]
                                },
                            "subterra" :
                                {
                                    "animation" : "castle-subterra/subterraCastleVillage.def",
                                    "allowedTerrains": [ "subterra" ]
                                },
                            "swamp" :
                                {
                                    "animation" : "castle-swamp/swampCastleVillage.def",
                                    "allowedTerrains": [ "swamp" ]
                                }
                        }
                    },   
                "capitol" : {
                    "templates" :
                        {
                        "dirt" :
                                {
                                    "animation" : "castle-dirt/dirtCastleCapitol.def",
                                    "allowedTerrains": [ "dirt" ]
                                },
                            "snow" :
                                {
                                    "animation" : "castle-snow/snowCastleCapitol.def",
                                    "allowedTerrains": [ "snow" ]
                                },
                            "grass" :
                                {
                                    "animation" : "castle-grass/grassCastleCapitol.def",
                                    "allowedTerrains": [ "grass" ]
                                },
                            "lava" :
                                {
                                    "animation" : "castle-lava/lavaCastleCapitol.def",
                                    "allowedTerrains": [ "lava" ]
                                },
                            "rough" :
                                {
                                    "animation" : "castle-rough/roughCastleCapitol.def",
                                    "allowedTerrains": [ "rough" ]
                                },
                            "sand" :
                                {
                                    "animation" : "castle-sand/sandCastleCapitol.def",
                                    "allowedTerrains": [ "sand" ]
                                },
                            "subterra" :
                                {
                                    "animation" : "castle-subterra/subterraCastleCapitol.def",
                                    "allowedTerrains": [ "subterra" ]
                                },
                            "swamp" :
                                {
                                    "animation" : "castle-swamp/swampCastleCapitol.def",
                                    "allowedTerrains": [ "swamp" ]
                                }
                        }
                }   
           
            }
        }
    }
}


Aim was to generate diffirent Castle defs at particular terrains in random maps. But... mod doesn't work :(
Castle always is set with standard grass base and defs aren't placed in map editor.
Maybe someone skilled will look at my mod in free time...
http://www53.zippyshare.com/v/iM4b7ZuS/file.html
 
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