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VCMI Project - Heroes 3: WoG recreated Forum Index
Author Message
  Topic: Custom creature crashes the game
Warmonger

Replies: 21
Views: 661

PostForum: Help & Bugs   Posted: 2017-07-18, 15:50   Subject: Custom creature crashes the game
When does it crash? At launch, at map load, during fight?
  Topic: Secondary Skills Modding
Warmonger

Replies: 4
Views: 1204

PostForum: General discussion   Posted: 2017-07-18, 11:22   Subject: Secondary Skills Modding
Well they are not. Every secondary skills is different so eahc of them is individually hardcoded.We would need full-blown scriptng to do anything about that.
  Topic: cannot generate random maps at all
Warmonger

Replies: 13
Views: 1405

PostForum: Help & Bugs   Posted: 2017-07-15, 08:32   Subject: cannot generate random maps at all
misiokles wrote:
But it's strange that even with random maps templates it is impossible to create random maps with 5 players. And templates allow to create such conditions...

Well, that's something to report as a bug.
  Topic: cannot generate random maps at all
Warmonger

Replies: 13
Views: 1405

PostForum: Help & Bugs   Posted: 2017-07-13, 14:01   Subject: cannot generate random maps at all
There are no issues to update, only improper installation. If you have Random Map Templates from VCMI Essential Files 'mod', it will work.
  Topic: VCMI buolding errors
Warmonger

Replies: 6
Views: 511

PostForum: Help & Bugs   Posted: 2017-06-22, 15:58   Subject: VCMI buolding errors
Multiplayer support is incomplete and under development (is it? :P). So for now we can't talk about "troubleshooting' yet.
  Topic: Cross compilation from Linux to Windows
Warmonger

Replies: 14
Views: 6304

PostForum: Development   Posted: 2017-06-14, 12:00   Subject: Cross compilation from Linux to Windows
^Archives uploaded as .dmg files? .7z would be preferable :v
  Topic: Random map generator
Warmonger

Replies: 289
Views: 204448

PostForum: Development   Posted: 2017-06-05, 12:26   Subject: Random map generator
For quite some time I've been thinking about parallel RMG implementation. Most of it is quite straightforward - generate each zone in separate thread. However there's one issue - different order of threads using same RMG seed(s) would result in different outcome, or at least different object index / order.

Now, is it even important to ensure same map from same seed? After commit https://github.com/vcmi/vcmi/pull/307#issuecomment-306054222 we probably don't need to generate same map twice, ever. Can just copy the whole map between server and client.
  Topic: Modding FAQ
Warmonger

Replies: 179
Views: 55219

PostForum: Help & Bugs   Posted: 2017-05-30, 20:15   Subject: Modding FAQ
Boat type for Shipyard is hardcoded and can't be changed via config.
  Topic: Wogify
Warmonger

Replies: 7
Views: 4393

PostForum: Help & Bugs   Posted: 2017-05-23, 07:12   Subject: Wogify
The answer is as usual: someone needs to do this. So far there was no volunteer for the task :roll:
  Topic: Modding FAQ
Warmonger

Replies: 179
Views: 55219

PostForum: Help & Bugs   Posted: 2017-05-19, 07:17   Subject: Modding FAQ
Keep in mind that someday this code might be finished, refactored and current not-supported mods might stop working.
  Topic: Modding FAQ
Warmonger

Replies: 179
Views: 55219

PostForum: Help & Bugs   Posted: 2017-05-18, 09:34   Subject: Modding FAQ
Nothing is wrong, adding objects with new properties is not supported.
  Topic: VCMI for Android
Warmonger

Replies: 336
Views: 183940

PostForum: Development   Posted: 2017-05-15, 20:58   Subject: VCMI for Android
Awesome!

Can you post it on Google Play? Did you try to contact xyz recently?
  Topic: Board migration
Warmonger

Replies: 19
Views: 2692

PostForum: General discussion   Posted: 2017-05-15, 18:30   Subject: Board migration
Quote:
Obviously you have access to servers already (on DO level)

With the console? Which login / password do I use, teh one from DO website doesn't seem to work.

Quote:
would rather not use FTP. It's will be preferable if you could check WinSCP / Filezilla

Filezilla, the free FTP solution? :roll: What do you want to do?
  Topic: Board migration
Warmonger

Replies: 19
Views: 2692

PostForum: General discussion   Posted: 2017-05-13, 06:54   Subject: Board migration
Wow, that's awesome! Good job!

Now the main point of all this: FTP server access for Launcher and release packages.
  Topic: Board migration
Warmonger

Replies: 19
Views: 2692

PostForum: General discussion   Posted: 2017-05-08, 18:53   Subject: Board migration
A number of people in the past offered money for VCMI, so some resonable funding could be possible... as long as the project moves forward, of course.

Quote:
For $20 we could have 2 or 3 ($10+$10 or $10+$5+$5 droplets) completely different servers which is good for both security and reliability

I think we could start with one which just works... will take some time to get it running, probably months. Either way, there's no that much valuable data we need to keep in case of catastrophic failure. For now all we need to reliable service.
 
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